Global Culture and Heritage
Mixing games and 'real life' to re-envisage our past through video
My art practice is rooted in video art coming out of virtual worlds, a broader view of ‘machinima’. I want to connect the virtual to things and ideas outside of it, to human life and creativity, spanning past, present and future.
My aim would be to show what is possible creatively, rather than to teach techniques.
Working in open spaces is critical, as I frequently use creative commons and public domain material. This I (re)work with virtual world material, to make connections across space and time – but it is a reinterpretation and a translation, not simply reproduction.
I publish my work in the open as a deliberate act. I take most pleasure in seeing my video art in public spaces in the 'real world', so connecting space-time, digital-analog, virtual-actual, past-present.
||Art and Media