Session
Schedule FOSDEM 2020
Open Source Design

Using biometric gadgets for express-tests in the UX/UI research

H.2213
Dmitriy Kostiuk
Estimating the user’s physical and mental state with a set of special measuring devices can be helpful in detecting bottlenecks of the human-computer interaction. Until recent years, evaluating cognitive and physical load by biometrical parameters (heart rate, galvanic skin response, brain waves, gaze direction, etc.) was too expensive to be widely adopted for FLOSS. However contemporary consumer-grade gadgets targeted at fitness and entertainment are much more affordable and precise enough to be used in the UX/UI comparison. Still, their different primary goal often complicates their usage for the research. The talk will highlight which devices are the most suitable ones for the research purposes in the open-source world (the ones having open-source and GNU/Linux frameworks to access biometric data). Gadgets covered with the talk are fitness-trackers, EEG headsets, and eye-trackers. Patterns of getting data, problems with cyphering and licensing will be discussed, as well as brief biometry usage scenarios and examples of the UI express-testing.

Additional information

Type devroom

More sessions

2/2/20
Open Source Design
H.2213
A brief introduction to the Open Source Design collective.
2/2/20
Open Source Design
Peace Ojemeh
H.2213
Open Source Community Africa (O.S.C.A) is a movement that promotes and drive the open source culture within and across Africa. We aim to bridge the diversity gap of the open source culture through advocacy because of potential and great energy coming from the continent. This presentation will help put the African ecosystem closer to the existing platforms which will bring more diversity that includes representing the black/African community showcasing how mentorship and training are doing ...
2/2/20
Open Source Design
Manufactura Independente
H.2213
As designers working with Libre/Open Source software, we have a strong opinion on how tools shape practice. And as designers, in general, we care deeply about our methods, workflows, principles and licenses. For some time now we've been debating the issue of terminology: how we describe our practice to others and how free/libre software terms and ideas can be integrated into design methods. In this talk, we want to propose an exercise in labeling. Building up from conversations we had with other ...
2/2/20
Open Source Design
Amit Nambiar
H.2213
This talk discusses some theories from architectural discourse which attempt to solve problems which required critical and creative thinking. It is interesting to see the overflows and overlaps of theories between design(architecture) and construction(engineering) to solving similar underlying problems. The lengthy history of the field throws up some interesting references and may expose some ideas which might be applicable in new age design+engineering problems.
2/2/20
Open Source Design
Ecaterina Moraru
H.2213
I will present some general UI/UX tips & tricks that will help you design better. Everyone should know the basic principles and patterns of design, and once you understand them you will naturally integrate them in your work.
2/2/20
Open Source Design
H.2213
MuseScore is the world's most popular sheet music program. It is used by millions of musicians around the world, including many who are blind, partially sighted, or who struggle to use a traditional mouse-based interface. In this presentation, we share our experience in making a popular open source program accessible to keyboard and screen reader control.
2/2/20
Open Source Design
Diogo Sergio
H.2213
Gitflow design as mentioned in the description is a git workflow for designers and design work. It's meant to be open, platform-agnostic and help minimise dependencies on proprietary software and help to increase collaboration. By using git, we get to take advantage of a lot of useful features available such as controlled access, review process, feedback system, version control files, preview changes in context with side-by-side diffs, detailed history of changes and more, something developers ...