| Live Stream | https://live.fosdem.org/watch/aw1.126 |
|---|---|
| Type | devroom |
| Language | English |
| 2/1/26 |
<p>Draupnir is a unified platform to grow, manage, and sustain communities on Matrix. Over the last 3 years we have learned many lessons to share with the community on building trust and safety tooling in an open federation.</p> <p>We will discuss just a few of the many problems we have faced, and our experience solving them </p> <p>https://github.com/the-draupnir-project/Draupnir</p>
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| 2/1/26 |
<p>Policy servers (<a href="https://github.com/matrix-org/matrix-spec-proposals/pull/4284">MSC4284</a>) are a new tool available to communities on Matrix to help reduce spam and other unwelcome content, but they aren't the only option. Communities have a whole suite of tools available to them to keep their users safe, such as moderation bots and in-client safety features.</p> <p>In this talk, we'll cover the layers of Trust & Safety (T&S) tooling available to communities, how they work, ...
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| 2/1/26 |
<p>As protocols and platforms grow, so do the demands of policy enforcement, human review workflows, and cross-platform incident response. Trust and safety tools form this critical layer of Internet infrastructure, yet most solutions remain closed, proprietary, and reinvented in isolation. Further, they’re typically out of reach for smaller and decentralized platforms.</p> <p><a href="https://roost.tools">Robust Open Online Safety Tools (ROOST)</a> is building a different future: one where ...
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| 2/1/26 |
<p>An overview of all that's been happening with the Matrix protocol in the last year, including:</p> <ul> <li> <p>Project Hydra (state resolution improvements)</p> </li> <li> <p>Trust & Safety improvements</p> </li> <li> <p>Matrix 2.0 MSCs (OIDC, Simplified Sliding Sync, Matrix RTC and Invisible Crypto)</p> </li> <li> <p>P2P Matrix progress</p> </li> <li> <p>Encryption advances with MLS, post quantum</p> </li> <li> <p>Updates on the scores of public sector Matrix deployments we're seeing ...
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| 2/1/26 |
<p>Discover how MatrixRTC transforms into a "backendless" multiplayer game server and join us for a live Godot game session inside a Matrix widget.</p> <p>The VOIP team at Element will present their progress on abstracting an RTC SDK from the Element Call stack. We want to share the current state as we try to use it to build a multi-player game.</p> <p>If you are familiar with Godot, you will learn how to potentially use Matrix as a free, encrypted backend that handles account creation and ...
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| 2/1/26 |
<p>Element is the most widely deployed Matrix client, built by the team who created Matrix in order to bootstrap the ecosystem. The last few years have been quite a rollercoaster in terms of figuring out how to ensure Element can contribute to Matrix sustainably long-term - a problem faced by many open source projects whose core team works on the project as their day job.</p> <p>The good news is we think we've now found a sustainable model that works, having moved from Apache to AGPL and having ...
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| 2/1/26 |
<p>Messaging Layer Security (MLS) is an IETF standard (RFC9420) for end-to-end encryption in messaging systems. However, it requires a delivery service that determines an ordering of handshake messages, which does not fit with certain messaging architectures. In this talk, we will explore some of the work that has been done to make MLS work in a distributed/decentralized environment, and look at some of the remaining issues.</p>
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