Partner Content

Facework

None
Facework (2020) is a game that imagines a world where face analysis is key to the latest gig economy app. As a Faceworker, the player is given an opportunity to interrogate in real time how computer vision and machine learning tools work — to playfully grow an intuition for what it means to see like a machine, and to understand how machines can fail. Credits Artist: Kyle McDonald Game design and writing: Greg Borenstein Visual design: Fei Liu Developers: Evelyn Masso, Sarah Port Created with support from Mozilla Foundation. This session is in partnership with DocLabs

Additional information

Type Art and Media
Language English

More sessions

3/8/21
Partner Content
Art and Media
None
3/8/21
Partner Content
Art and Media
None
3/8/21
Partner Content
Feminist Internet
Art and Media
None
3/8/21
Partner Content
Varinia Kolen
Art and Media
None
3/8/21
Partner Content
Zannah Marsh
Art and Media
None
3/8/21
Partner Content
Jonas Lund
Art and Media
None
3/8/21
Partner Content
Erika Drushka
Art and Media
None